Pick any of Orly's fantastic stories, then pause to draw and color a picture. Surprise! The characters talk and joke with you while you work, then come to life as part of the story.
There's sound, music and action galore for hours of creative play.
- Orly invites you to draw and paint pictures. Don't get paint in this sea monster's mouth, or you'll hear about it from him. When you're finished click "Done."
- See your drawings spring to life. Suddenly your sea monster drawing is in the story, with full motion and sound. Now draw a boat.
- Your boat is at sea in a raging storm. What happens next? Keep drawing and find out.
- Showtime! Watch your finished stories play like movies at Orly's outdoor theater.
Creative Activities: * Listening * Storytelling * Coloring * Doodling * Drawing * Writing * Arts & Crafts * Jamaican culture * Painting * Book making
Published by The Learning Company
System Requirements:
Windows 3.1, 95/98; 33 MHz, 8 MB RAM (16 for Win 95), 15 MB free hard disk space, 2x CD-ROM drive, 640x480 display w/256 colors, compatible sound card and speakers.
Macintosh & PowerPC, System 7.01 or higher, 25 MHz 68040 CPU or PowerPC, 5 MB RAM, 16 MB free hard disk space, 2x CD-ROM drive, 640x480 display w/256 colors.
Features
- More than 35 coloring opportunities in 4 original stories
- More than 200 idea outlines for drawing
- Storystarters to spark creativity
- Make your own story with room for text, pictures and sound
- 96 fun textures and patterns, 32 colorful paint cans and 10 coloured pencils